THRONE AND LIBERTY

Welcome to THRONE AND LIBERTY, a free-to-play, multi-platform MMORPG. With an always changing environment, Massive Scale PvPvE, and the ability to transform into creatures to battle across land, sea, and air.

Current Players: 61185
Developers: NCSOFT
Publishers: Amazon Games
Release Date: Oct 1, 2024
Price (USD): Free
Throne and Liberty has launched with a visually stunning world and potentially deep gameplay mechanics that have garnered a positive initial response from many players. However, this enthusiasm is tempered by persistent issues related to server stability, combat system mechanics, and concerns over pay-to-win elements. While the game represents a significant effort to cater to Western audiences with its detailed environments and unique features, the true test will be in how it evolves through updates and community feedback. Despite its flaws, the game shows promise, offering an immersive MMO experience that could, with dedicated support, become a notable entry in the genre.

Positive Points

  • Visually stunning graphics and detailed world design
  • Fluid and engaging combat mechanics, customizable with a blend between classic and action combat
  • Comprehensive tutorial providing a smooth introduction
  • Immersive world with well-crafted environments and characters
  • Runs smoothly with minimal crashes or connection issues for many players
  • Potentially fun for small-scale PvP with guild mechanics
  • Great story and cinematic sequences that engage players
  • Morph mechanics and classless system based on weapon choice add uniqueness
  • High customization in character creation
  • Some players report a solid and enjoyable performance even in crowded spaces
  • Supports a variety of control schemes, including controller support
  • Significant improvements and changes from the Korean version to cater to Western audiences
  • Potential for a good end game loop with plenty to do early on
  • Dynamic environments and weather effects
  • Servers stabilized after initial early access issues
  • Negative Points

  • Combat system feels outdated or clunky compared to more modern MMOs
  • Launch day and early access period plagued with connection and server issues for many players
  • Character creation locked on some servers, affecting guilds and friends wanting to play together
  • Anticheat and bug issues causing kicks and game access problems
  • Reports of unrefined targeting system and combat fluidity
  • Some players report poor performance and optimization issues
  • Limited endgame content at initial release
  • Confusing UI and overwhelming amount of currencies and systems for some players
  • Some concerns over game's potential Pay-to-Win aspects
  • No clear advantages of early access purchase due to launch day issues
  • Reports of customer service issues and difficulties obtaining refunds
  • Limited server options and high ping for certain regions, notably Australia/New Zealand
  • Mixed Points

  • Battle pass and pay-to-win elements receive mixed opinions, with some finding it reasonable and others concerned about future impacts
  • Opinions on whether the game is a worthy successor to previous MMORPGs vary
  • Some appreciate the game's complexity and depth, while others feel it's unnecessarily complicated
  • Common Themes

  • Stunning visuals and high-quality graphics
  • Server stability and connectivity issues at launch, with gradual improvements
  • Combat mechanics receive polarized feedback for feeling either engaging or outdated
  • Praise for the game's immersive world and environmental design
  • Concerns regarding Pay-to-Win aspects and its impact on fair gameplay
  • The game's potential, with continued support and updates, to stand out in the crowded MMO genre
  • Updated 10/1/2024, 5:54:48 PM UTC