THRONE AND LIBERTY
Action
Adventure
Massively Multiplayer
RPG
Free To Play
Multi-player
MMO
PvP
Online PvP
Co-op
Online Co-op
Cross-Platform Multiplayer
Steam Achievements
Full controller support
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Custom Volume Controls
Playable without Timed Input
Save Anytime
Stereo Sound
Surround Sound

THRONE AND LIBERTY captures the essence of classic MMORPGs while introducing new gameplay elements, depth and excitement at every turn. Gather your guild, prepare for battle, and set forth for throne... and liberty!

Developers: NCSOFT FirstSpark Games
Publishers: Amazon Games
Release Date: Oct 1, 2024
Price (USD): Free
Current Players: 5.9k

Links:  Steam Store  SteamDB

Mixed(63%)
stunning graphics
immersive world
flexible builds
exciting PvP
expansive lore
combat system
crafting depth
story engagement
content updates
pay-to-win
technical issues
repetitive content
toxic community
The general sentiment around Throne and Liberty is mixed. While players praise the beautiful graphics and immersive world, they are critical of its pay-to-win model and the game's technical issues. The combat system and guild-based PvP elements seem to offer interesting experiences for some, but are seen as in need of balance and polish by others. The recurring theme is that, despite its potential, many feel the game's monetization strategies and content repetition detract from the overall experience.

Positive Points

  • The graphics and environment are often praised for their beauty and level of detail, making for an immersive world.
  • The game offers a flexible weapon system that allows players to choose different builds, giving a variety of play styles.
  • Some players appreciate the dynamic PvP content and guild-based gameplay, which can offer thrilling large-scale battles.
  • The game world and lore are noted to be expansive and interesting, with many areas to explore.
  • Negative Points

  • There's significant criticism regarding the game’s heavy leaning on a pay-to-win model, where progression can become difficult without spending real money.
  • Many players report the game to be very buggy, with frequent crashes and technical issues that disrupt gameplay.
  • The game is described as a repetitive experience with endgame content that fails to innovate or excite, leading to a sense of grind.
  • Community experiences are often negative, with reports of toxic behavior and an unsupportive player base.
  • Mixed Points

  • The combat system is seen as smooth and responsive by some, while others find it clunky and unsatisfactory.
  • The crafting and progression systems offer depth but are also seen as overly complicated or unrewarding by some players.
  • Story and lore receive mixed feedback, with some players finding them engaging while others find them lackluster or generic.
  • Content updates and changes in gameplay are a point of contention, seen by some as improvements while others view them as inadequate.
  • Common Themes

  • Pay-to-win mechanics and monetization are recurrent criticisms, affecting balance and player experiences significantly.
  • The game's aesthetics and visuals are consistently highlighted as strengths, being one of the more appealing aspects to players.
  • Player progression and reward systems need refinement, as many find the grind and RNG elements demotivating.
  • The need for technical improvements is a common theme, with players calling for better optimization and bug fixes.
  • Updated 11/21/2025, 12:01:45 AM UTC